Stats FightSearch

Victor Henry - Record, Stats and AI-Analytics

See Victor Henry's analytics, records, ranking, and past fights.

Victor Henry
86
‘La Mangosta’
Victor
Henry

Record

25-7-0
Record
7
TKO
8
Sub
10
Dec

Bio

39
Age
the USA
Country

Anthropometry

5'7" (170cm)
Height
68.0" (173cm)
Reach

Position (5 fights)
ⓘ

Position - the time and percentage of the total fight time that the fighters spent at range, in the clinch, or on the ground.

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2:51 · 60.1%
Distance
0:46 · 16.3%
Clinch
1:07 · 23.5%
Ground

Control
ⓘ

Control - the time and percentage of the total fight time during which one fighter held a dominant position in the clinch or on the ground.

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0:16 · 34.1%
Clinch control
0:38 · 56.9%
Ground control

Promotion

UFC

Striking Breakdown

13.84
Thrown strikes per minute
ⓘ

Unlike traditional systems, "Stats Fight" doesn't aim to count every movement - it focuses on meaningful, fight-relevant actions. What Counts as a Thrown Strike? In "Stats Fight", not every hand movement is recorded as a strike. A strike is only counted if it: poses real danger to the opponent is thrown with intent to impact, not just to measure distance This means: feints are excluded probing the distance are excluded 👉 The goal is to filter out “noise” and focus only on actions that could realistically influence the fight.

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7.42
Landed strikes per minute
ⓘ

What Counts as a Landed Strike? The core principle is damage and impact. A landed strike must be: a high-amplitude action (not a light touch) either cleanly reaching the opponent or meaningfully interacting with a solid “frame” block pressed against the body or head 👉 Accuracy alone is not enough - the strike must carry visible intent and effect.

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54
%, Strikes effective

Wrestling & Grappling

0.45
Takedown per round
ⓘ

What as a successful takedown? In "Stats Fight", a takedown is considered successful only when it achieves real impact - either the fighter deals damage or establishes control over the opponent after the takedown. It’s not just about bringing someone to the ground, but making that action meaningful in the context of the fight.

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Brazilian Jiu-Jitsu

0.45
Attempts to submissions in 15 minutes
ⓘ

What is a submission attempt? A submission attempt in "Stats Fight" is counted when a fighter fully “closes the lock” and starts applying pressure. It's not just about wanting to make an attempt; the attempt must demonstrate a real threat of finishing the fight, reflecting genuine offensive action.

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0
Successful submissions in 15 minutes

Note: Stats Fight statistics are based on fights collected in our proprietary database. Some fights may not be included, so a fighter's record and statistics may differ from their current official record.

Fight History

January 22, 2022

Finished
86
Raoni
Barcelos
Loss
86
‘La Mangosta’
Victor
Henry
Win
UD(Unanimous) R3, 15:00

LXF 6, October 30, 2021

Finished
86
‘La Mangosta’
Victor
Henry
Win
SUB(Rear Naked Choke) R2, 06:46
60
Albert
Morales
Loss

November 7, 2020

Finished
86
‘La Mangosta’
Victor
Henry
Loss
74
‘Lavrik’
Denis
Lavrentyev
Win
UD(Unanimous) R3, 15:00

February 22, 2020

Finished
86
‘La Mangosta’
Victor
Henry
Win
TKO(Right Straight) R2, 05:45
72
Masanori
Kanehara
Loss

RIZIN 18, August 18, 2019

Finished
86
‘La Mangosta’
Victor
Henry
Win
SUB(Reverse Triangle Choke) R3, 12:14
72
‘Niño Loco’
Trent
Girdham
Loss

RCC 6, May 4, 2019

Finished
86
‘La Mangosta’
Victor
Henry
Win
TKO(Punches) R1, 04:50
68
‘Piranha’
NIKITA
CHISTYAKOV
Loss

March 9, 2019

Finished
86
‘La Mangosta’
Victor
Henry
Win
SDR3, 15:00
73
Yuki
Motoya
Loss

December 15, 2018

Finished
86
‘La Mangosta’
Victor
Henry
Win
UD(Unanimous) R3, 15:00
74
‘Lavrik’
Denis
Lavrentyev
Loss

CXF 15, October 20, 2018

Finished
86
‘La Mangosta’
Victor
Henry
Win
SD(Split) R3, 15:00
84
‘The Matrix’
Kyler
Phillips
Loss

DEEP 85 Impact, August 26, 2018

Finished
86
‘La Mangosta’
Victor
Henry
Win
TKO(Right Front Kick to Body) R3, 11:36
65
Takafumi
Otsuka
Loss

February 24, 2018

Finished
86
‘La Mangosta’
Victor
Henry
Win
TKO(Punches) R2, 10:00
57
‘sherdog’
Anderson
dos
Loss

Pancrase 285, March 12, 2017

Finished
86
‘La Mangosta’
Victor
Henry
Loss
67
‘sherdog’
Masakatsu
Ueda
Win
UD(Unanimous) R3, 15:00

Pancrase 282, November 13, 2016

Finished
86
‘La Mangosta’
Victor
Henry
Loss
58
‘sherdog’
Rafael
Silva
Win
SD(Split) R3, 15:00

April 24, 2016

Finished
70
‘Hiro’
Alan
Yamaniha
Loss
86
‘La Mangosta’
Victor
Henry
Win
UD(Unanimous) R3, 15:00
1/20

Stats Fight Rating - Fighting Level

Stats Fight Rating (Fighting Level) is a universal measure of an MMA fighter’s strength and skills, developed by the Stats Fight team. Each fighter is assigned a score from 0 to 100 that reflects their overall effectiveness. The score is based on six key attributes. 1. Power: An assessment of offensive power and the ability to finish a fight by knockout or submission. 2. Speed: The intensity, frequency, and pace of striking. 3. Takedowns: The effectiveness of wrestling techniques and bringing an opponent to the ground. 4. Defense: The ability to avoid damage, block strikes, and defend against takedowns. 5. Control: The ability to dominate in the clinch and keep an opponent grounded. 6. Experience / Opposition: The level of competition the fighter has faced throughout their career.

Stats Fight Rating - Fighting Level
86
  • Power80
  • Speed99
  • Takedown83
  • Control82
  • Efficiency85
  • Defense82
VICTOR
HENRY

Stats Fight Performance History

10.0
9.5
9.0
8.5
8.0
7.5
7.0
6.5
6.0
5.5
5.0
Perfect! The fighter demonstrated effective use of the full MMA technical arsenal, leading to victory.
The score indicates the fighter effectively applied only part of the technical arsenal.
Minimum score! The fighter could not show their capabilities in the bout.

Stats Fight Performance is a metric that evaluates a fighter's actions within a single, specific bout. The score is generated automatically by a computer immediately following the tournament. It helps highlight outstanding and highly efficient performances, filtering out subjective opinions from sports journalists and the fighter's media status. How is it calculated? The score is influenced by all real-time actions during the fight:

(+) Positive factors: impactful strikes, knockdowns, successful takedowns, mat control, and submission attempts.

(−) Negative factors: low striking accuracy, poor takedown defense, passivity, and losing the fight itself.

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