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Tatsuki Saomoto - Record, Stats and AI-Analytics

See Tatsuki Saomoto's analytics, records, ranking, and past fights.

75
Tatsuki
Saomoto

Record

18-3-0
Record
3
TKO
2
Sub
13
Dec

Bio

30
Age
Japan
Country

Anthropometry

5'3"
Height

Position (2 fights)
ⓘ

Position - the time and percentage of the total fight time that the fighters spent at range, in the clinch, or on the ground.

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2:36 · 51.9%
Distance
0:45 · 14.9%
Clinch
1:40 · 33.2%
Ground

Control
ⓘ

Control - the time and percentage of the total fight time during which one fighter held a dominant position in the clinch or on the ground.

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0:34 · 75.4%
Clinch control
0:29 · 29.4%
Ground control

Promotion

Rizin

Striking Breakdown

4.17
Thrown strikes per minute
ⓘ

Unlike traditional systems, "Stats Fight" doesn't aim to count every movement - it focuses on meaningful, fight-relevant actions. What Counts as a Thrown Strike? In "Stats Fight", not every hand movement is recorded as a strike. A strike is only counted if it: poses real danger to the opponent is thrown with intent to impact, not just to measure distance This means: feints are excluded probing the distance are excluded 👉 The goal is to filter out “noise” and focus only on actions that could realistically influence the fight.

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2.30
Landed strikes per minute
ⓘ

What Counts as a Landed Strike? The core principle is damage and impact. A landed strike must be: a high-amplitude action (not a light touch) either cleanly reaching the opponent or meaningfully interacting with a solid “frame” block pressed against the body or head 👉 Accuracy alone is not enough - the strike must carry visible intent and effect.

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55
%, Strikes effective

Wrestling & Grappling

0.33
Takedown per round
ⓘ

What as a successful takedown? In "Stats Fight", a takedown is considered successful only when it achieves real impact - either the fighter deals damage or establishes control over the opponent after the takedown. It’s not just about bringing someone to the ground, but making that action meaningful in the context of the fight.

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Brazilian Jiu-Jitsu

0
Attempts to submissions in 15 minutes
ⓘ

What is a submission attempt? A submission attempt in "Stats Fight" is counted when a fighter fully “closes the lock” and starts applying pressure. It's not just about wanting to make an attempt; the attempt must demonstrate a real threat of finishing the fight, reflecting genuine offensive action.

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0
Successful submissions in 15 minutes

Note: Stats Fight statistics are based on fights collected in our proprietary database. Some fights may not be included, so a fighter's record and statistics may differ from their current official record.

Fight History

November 28, 2021

Finished
75
Tatsuki
Saomoto
Win
SD(Split) R3, 15:00
53
‘Mouchu’
Takashi
Matsuba
Loss

November 21, 2020

Finished
70
Daichi
Kitakata
Loss
75
Tatsuki
Saomoto
Win
UD(Unanimous) R3, 15:00

Rizin FF - Rizin 23, August 10, 2020

Finished
69
Yusaku
Nakamura
Loss
75
Tatsuki
Saomoto
Win
KO(Punch) R1, 04:06

Zst - Zst 67, January 26, 2020

Finished
75
Tatsuki
Saomoto
Win
UD(Unanimous) R2, 10:00
60
Toshihiro
Shimizu
Loss

December 15, 2019

Finished
75
Tatsuki
Saomoto
Win
UD(Unanimous) R2, 10:00
58
Fuhito
Hasegawa
Loss

May 11, 2019

Finished
75
Tatsuki
Saomoto
Win
UD(Unanimous) R2, 10:00
61
Ryota
Sasaki
Loss

October 28, 2018

Finished
75
Tatsuki
Saomoto
Win
UD(Unanimous) R2, 10:00
67
Seiichiro
Ito
Loss

August 13, 2018

Finished
75
Tatsuki
Saomoto
Win
UD(Unanimous) R2, 10:00
54
Takahiro
Komakine
Loss

Zst - Zst 60, May 12, 2018

Finished
75
Tatsuki
Saomoto
Win
UD(Unanimous) R3, 15:00
61
Ryosuke
Kano
Loss

Zst 58 - 15th Anniversary, November 25, 2017

Finished
75
Tatsuki
Saomoto
Win
SUB(Armbar) R2, 09:54
51
Won
Hee Jung
Loss

Brave - Brave Fight 15, August 26, 2017

Finished
75
Tatsuki
Saomoto
Win
UD(Unanimous) R2, 10:00
62
Naoto
Ayuta
Loss

Grachan / Brave - Grachan 28 / Brave Fight 14, February 26, 2017

Finished
75
Tatsuki
Saomoto
Win
SD(Majority) R2, 10:00
56
Takehiro
Ishii
Loss

Zst - Zst 54 / Swat! 157, November 27, 2016

Finished
75
Tatsuki
Saomoto
Win
UD(Unanimous) R2, 10:00
54
Atsushi
Tamura
Loss

September 28, 2016

Finished
70
‘铁笼舞者’
Ze
Wu
Win
UD(Unanimous) R3, 15:00
75
Tatsuki
Saomoto
Loss

Zst - Zst 52 / Swat! 154, August 7, 2016

Finished
75
Tatsuki
Saomoto
Win
TKO(Punches) R2, 09:36
53
Takuya
Takahashi
Loss

Brave - Brave Fight 13, July 3, 2016

Finished
75
Tatsuki
Saomoto
Win
TKO(Punches) R1, 02:20
53
India
Date
Loss

Grachan / Brave - Grachan 22 / Brave Fight 12, February 28, 2016

Finished
75
Tatsuki
Saomoto
Win
SUB(North-South Choke) R1, 04:08
51
Osamu
Shimizu
Loss

Brave - Brave Fight 11, November 8, 2015

Finished
75
Tatsuki
Saomoto
Win
UD(Unanimous) R2, 10:00
54
Yu
Kobayashi
Loss
1/20

Stats Fight Rating - Fighting Level

Stats Fight Rating (Fighting Level) is a universal measure of an MMA fighter’s strength and skills, developed by the Stats Fight team. Each fighter is assigned a score from 0 to 100 that reflects their overall effectiveness. The score is based on six key attributes. 1. Power: An assessment of offensive power and the ability to finish a fight by knockout or submission. 2. Speed: The intensity, frequency, and pace of striking. 3. Takedowns: The effectiveness of wrestling techniques and bringing an opponent to the ground. 4. Defense: The ability to avoid damage, block strikes, and defend against takedowns. 5. Control: The ability to dominate in the clinch and keep an opponent grounded. 6. Experience / Opposition: The level of competition the fighter has faced throughout their career.

Stats Fight Rating - Fighting Level
75
  • Power67
  • Speed69
  • Takedown72
  • Control77
  • Efficiency83
  • Defense81
TATSUKI
SAOMOTO

Stats Fight Performance History

10.09.59.08.58.07.57.06.56.05.55.07.2Mar 2020226.6May 062023
10.0
9.5
9.0
8.5
8.0
7.5
7.0
6.5
6.0
5.5
5.0
Perfect! The fighter demonstrated effective use of the full MMA technical arsenal, leading to victory.
The score indicates the fighter effectively applied only part of the technical arsenal.
Minimum score! The fighter could not show their capabilities in the bout.

Stats Fight Performance is a metric that evaluates a fighter's actions within a single, specific bout. The score is generated automatically by a computer immediately following the tournament. It helps highlight outstanding and highly efficient performances, filtering out subjective opinions from sports journalists and the fighter's media status. How is it calculated? The score is influenced by all real-time actions during the fight:

(+) Positive factors: impactful strikes, knockdowns, successful takedowns, mat control, and submission attempts.

(−) Negative factors: low striking accuracy, poor takedown defense, passivity, and losing the fight itself.

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