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Satoshi Yamasu - Record, Stats and AI-Analytics

See Satoshi Yamasu's analytics, records, ranking, and past fights.

Satoshi Yamasu
70
‘Dominator’
Satoshi
Yamasu

Record

13-8-0
Record
4
TKO
6
Sub
3
Dec

Bio

36
Age
Japan
Country

Anthropometry

5'9''
Height

Position (3 fights)
ⓘ

Position - the time and percentage of the total fight time that the fighters spent at range, in the clinch, or on the ground.

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2:28 · 60.5%
Distance
0:27 · 11.0%
Clinch
1:10 · 28.5%
Ground

Control
ⓘ

Control - the time and percentage of the total fight time during which one fighter held a dominant position in the clinch or on the ground.

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0:27 · 98.8%
Clinch control
0:55 · 79.6%
Ground control

Promotion

Rizin

Striking Breakdown

4.34
Thrown strikes per minute
ⓘ

Unlike traditional systems, "Stats Fight" doesn't aim to count every movement - it focuses on meaningful, fight-relevant actions. What Counts as a Thrown Strike? In "Stats Fight", not every hand movement is recorded as a strike. A strike is only counted if it: poses real danger to the opponent is thrown with intent to impact, not just to measure distance This means: feints are excluded probing the distance are excluded 👉 The goal is to filter out “noise” and focus only on actions that could realistically influence the fight.

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1.84
Landed strikes per minute
ⓘ

What Counts as a Landed Strike? The core principle is damage and impact. A landed strike must be: a high-amplitude action (not a light touch) either cleanly reaching the opponent or meaningfully interacting with a solid “frame” block pressed against the body or head 👉 Accuracy alone is not enough - the strike must carry visible intent and effect.

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42
%, Strikes effective

Wrestling & Grappling

0.82
Takedown per round
ⓘ

What as a successful takedown? In "Stats Fight", a takedown is considered successful only when it achieves real impact - either the fighter deals damage or establishes control over the opponent after the takedown. It’s not just about bringing someone to the ground, but making that action meaningful in the context of the fight.

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Brazilian Jiu-Jitsu

0.61
Attempts to submissions in 15 minutes
ⓘ

What is a submission attempt? A submission attempt in "Stats Fight" is counted when a fighter fully “closes the lock” and starts applying pressure. It's not just about wanting to make an attempt; the attempt must demonstrate a real threat of finishing the fight, reflecting genuine offensive action.

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0
Successful submissions in 15 minutes

Note: Stats Fight statistics are based on fights collected in our proprietary database. Some fights may not be included, so a fighter's record and statistics may differ from their current official record.

Fight History

November 6, 2022

Finished
68
Ren
Hiramoto
Win
UD(Unanimous) R3, 15:00
70
‘Dominator’
Satoshi
Yamasu
Loss

December 31, 2020

Finished
74
Mikuru
Asakura
Win
KO(Head Kick and Punch) R1, 04:20
70
‘Dominator’
Satoshi
Yamasu
Loss

Deep - 97 Impact, September 20, 2020

Finished
69
‘Fighting Bull’
Juntaro
Ushiku
Win
SD(Majority) R3, 15:00
70
‘Dominator’
Satoshi
Yamasu
Loss

May 12, 2019

Finished
70
‘Dominator’
Satoshi
Yamasu
Win
TKO(Punches) R2, 05:11
68
‘DJ Taiki’
Daiki
Hata
Loss

October 27, 2018

Finished
69
Takahiro
Ashida
Loss
70
‘Dominator’
Satoshi
Yamasu
Win
UD(Unanimous) R3, 15:00

Deep - 84 Impact: Differ Ariake Final Day, June 30, 2018

Finished
69
Takahiro
Ashida
Loss
70
‘Dominator’
Satoshi
Yamasu
Win
SUB(Kimura) R1, 01:35

December 24, 2017

Finished
70
‘Dominator’
Satoshi
Yamasu
Win
SD(Majority) R2, 10:00
53
Koji
Nakamura
Loss

Deep - 80 Impact, October 21, 2017

Finished
70
‘Dominator’
Satoshi
Yamasu
Win
KO(Punch) R1, 01:20
50
Yuta
Ueyama
Loss

March 18, 2017

Finished
70
‘Dominator’
Satoshi
Yamasu
Win
SUB(Leg Scissor Choke) R1, 03:57
61
Ryuji
Takashio
Loss

Deep - Hamamatsu Impact 2016, September 18, 2016

Finished
70
‘Dominator’
Satoshi
Yamasu
Win
TKO(Punches) R1, 00:37
53
Takatoshi
Shibata
Loss

Deep - Tokyo Impact: Wave 9, May 15, 2016

Finished
70
‘Dominator’
Satoshi
Yamasu
Win
SUB(Keylock) R1, 02:32
51
Shinji
Kozuma
Loss

December 20, 2015

Finished
70
‘Dominator’
Satoshi
Yamasu
Loss
73
Takahiro
Okoshi
Win
TKO(Punches) R1, 03:30

March 8, 2015

Finished
70
‘Dominator’
Satoshi
Yamasu
Loss
58
Fuhito
Hasegawa
Win
TKO(Punches) R2, 07:47

December 21, 2014

Finished
70
‘Dominator’
Satoshi
Yamasu
Win
SUB(Armbar) R1, 01:40
53
Michito
Abe
Loss

Deep - Nagoya Impact 2014: Kobudo Fight 14, July 27, 2014

Finished
70
‘Dominator’
Satoshi
Yamasu
Loss
71
Shin
Sugihara
Win
UD(Unanimous) R2, 10:00

May 25, 2014

Finished
70
‘Dominator’
Satoshi
Yamasu
Loss
64
Shun
Fukazawa
Win
SUB(Rear-Naked Choke) R1, 01:38

Deep - Hachioji Chojin Matsuri 2014, March 1, 2014

Finished
70
‘Dominator’
Satoshi
Yamasu
Win
TKO(Punches) R1, 01:10
53
Duke
Horiuchi
Loss
1/20

Stats Fight Rating - Fighting Level

Stats Fight Rating (Fighting Level) is a universal measure of an MMA fighter’s strength and skills, developed by the Stats Fight team. Each fighter is assigned a score from 0 to 100 that reflects their overall effectiveness. The score is based on six key attributes. 1. Power: An assessment of offensive power and the ability to finish a fight by knockout or submission. 2. Speed: The intensity, frequency, and pace of striking. 3. Takedowns: The effectiveness of wrestling techniques and bringing an opponent to the ground. 4. Defense: The ability to avoid damage, block strikes, and defend against takedowns. 5. Control: The ability to dominate in the clinch and keep an opponent grounded. 6. Experience / Opposition: The level of competition the fighter has faced throughout their career.

Stats Fight Rating - Fighting Level
70
  • Power69
  • Speed60
  • Takedown63
  • Control88
  • Efficiency67
  • Defense73
SATOSHI
YAMASU

Stats Fight Performance History

10.09.59.08.58.07.57.06.56.05.55.07.5Jun 1320216.7Mar 2020225.7Dec 312023
10.0
9.5
9.0
8.5
8.0
7.5
7.0
6.5
6.0
5.5
5.0
Perfect! The fighter demonstrated effective use of the full MMA technical arsenal, leading to victory.
The score indicates the fighter effectively applied only part of the technical arsenal.
Minimum score! The fighter could not show their capabilities in the bout.

Stats Fight Performance is a metric that evaluates a fighter's actions within a single, specific bout. The score is generated automatically by a computer immediately following the tournament. It helps highlight outstanding and highly efficient performances, filtering out subjective opinions from sports journalists and the fighter's media status. How is it calculated? The score is influenced by all real-time actions during the fight:

(+) Positive factors: impactful strikes, knockdowns, successful takedowns, mat control, and submission attempts.

(−) Negative factors: low striking accuracy, poor takedown defense, passivity, and losing the fight itself.

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