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Pavel Burmistrov - Record, Stats and AI-Analytics

See Pavel Burmistrov's analytics, records, ranking, and past fights.

70
Pavel
Burmistrov

Record

7-4-0
Record
3
TKO
1
Sub
3
Dec

Bio

Belarus
Country

Anthropometry

175
Height

Position (1 fights)
ⓘ

Position - the time and percentage of the total fight time that the fighters spent at range, in the clinch, or on the ground.

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1:02 · 20.8%
Distance
0:43 · 14.3%
Clinch
3:15 · 64.9%
Ground

Control
ⓘ

Control - the time and percentage of the total fight time during which one fighter held a dominant position in the clinch or on the ground.

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0:00 · 0%
Clinch control
0:00 · 0%
Ground control

Promotion

RCC

Striking Breakdown

4.47
Thrown strikes per minute
ⓘ

Unlike traditional systems, "Stats Fight" doesn't aim to count every movement - it focuses on meaningful, fight-relevant actions. What Counts as a Thrown Strike? In "Stats Fight", not every hand movement is recorded as a strike. A strike is only counted if it: poses real danger to the opponent is thrown with intent to impact, not just to measure distance This means: feints are excluded probing the distance are excluded 👉 The goal is to filter out “noise” and focus only on actions that could realistically influence the fight.

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2.27
Landed strikes per minute
ⓘ

What Counts as a Landed Strike? The core principle is damage and impact. A landed strike must be: a high-amplitude action (not a light touch) either cleanly reaching the opponent or meaningfully interacting with a solid “frame” block pressed against the body or head 👉 Accuracy alone is not enough - the strike must carry visible intent and effect.

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51
%, Strikes effective

Wrestling & Grappling

0
Takedown per round
ⓘ

What as a successful takedown? In "Stats Fight", a takedown is considered successful only when it achieves real impact - either the fighter deals damage or establishes control over the opponent after the takedown. It’s not just about bringing someone to the ground, but making that action meaningful in the context of the fight.

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Brazilian Jiu-Jitsu

0
Attempts to submissions in 15 minutes
ⓘ

What is a submission attempt? A submission attempt in "Stats Fight" is counted when a fighter fully “closes the lock” and starts applying pressure. It's not just about wanting to make an attempt; the attempt must demonstrate a real threat of finishing the fight, reflecting genuine offensive action.

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0
Successful submissions in 15 minutes

Note: Stats Fight statistics are based on fights collected in our proprietary database. Some fights may not be included, so a fighter's record and statistics may differ from their current official record.

Fight History

Khan Fight 4 - The War Code, May 18, 2024

Finished
70
Pavel
Burmistrov
Win
SD(Split) R3, 15:00
58
Furkan
Koc
Loss

March 25, 2023

Finished
74
Kuanysh
Aleksandrov
Win
UD(Unanimous) R3, 15:00
70
Pavel
Burmistrov
Loss

January 7, 2023

Finished
70
Pavel
Burmistrov
Win
SD(Split) R3, 15:00
58
Furkan
Koc
Loss

September 11, 2021

Finished
70
Pavel
Burmistrov
Loss
71
Dmitriy
Romanov
Win
UD(Unanimous) R3, 15:00

March 14, 2020

Finished
70
Pavel
Burmistrov
5.5
Win
UDR3, 15:00
54
Issa
Salem
5
Loss

December 6, 2019

Finished
70
Pavel
Burmistrov
5.8
Win
TKOR2, 07:40
50
Evgeniy
Hunderchuk
5
Loss

December 6, 2019

Finished
70
Pavel
Burmistrov
Win
SUB(Anaconda Choke) R2, 07:25
53
Ilya
Berezhnov
Loss

June 22, 2019

Finished
70
Pavel
Burmistrov
5
Loss
50
Oleg
Bruma
5.8
Win
TKOR1, 00:00

May 17, 2019

Finished
70
Pavel
Burmistrov
5.8
Win
TKO(Doctor Stoppage) R2, 08:36
52
Turhan
Suleiman
5
Loss

Bushido Lithuania - MMA Bushido 75, December 15, 2018

Finished
70
Pavel
Burmistrov
Win
KO(Spinning Back Kick) R1, 04:41
50
Igor
Gerasimov
Loss
1/11

Stats Fight Rating - Fighting Level

Stats Fight Rating (Fighting Level) is a universal measure of an MMA fighter’s strength and skills, developed by the Stats Fight team. Each fighter is assigned a score from 0 to 100 that reflects their overall effectiveness. The score is based on six key attributes. 1. Power: An assessment of offensive power and the ability to finish a fight by knockout or submission. 2. Speed: The intensity, frequency, and pace of striking. 3. Takedowns: The effectiveness of wrestling techniques and bringing an opponent to the ground. 4. Defense: The ability to avoid damage, block strikes, and defend against takedowns. 5. Control: The ability to dominate in the clinch and keep an opponent grounded. 6. Experience / Opposition: The level of competition the fighter has faced throughout their career.

Stats Fight Rating - Fighting Level
70
  • Power75
  • Speed72
  • Takedown57
  • Control57
  • Efficiency82
  • Defense78
PAVEL
BURMISTROV

Stats Fight Performance History

10.09.59.08.58.07.57.06.56.05.55.05.8May 1720195.0Jun 2220195.8Dec 0620195.5Mar 1420206.2Oct 182024
10.0
9.5
9.0
8.5
8.0
7.5
7.0
6.5
6.0
5.5
5.0
Perfect! The fighter demonstrated effective use of the full MMA technical arsenal, leading to victory.
The score indicates the fighter effectively applied only part of the technical arsenal.
Minimum score! The fighter could not show their capabilities in the bout.

Stats Fight Performance is a metric that evaluates a fighter's actions within a single, specific bout. The score is generated automatically by a computer immediately following the tournament. It helps highlight outstanding and highly efficient performances, filtering out subjective opinions from sports journalists and the fighter's media status. How is it calculated? The score is influenced by all real-time actions during the fight:

(+) Positive factors: impactful strikes, knockdowns, successful takedowns, mat control, and submission attempts.

(−) Negative factors: low striking accuracy, poor takedown defense, passivity, and losing the fight itself.

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