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Mikuru Asakura - Record, Stats and AI-Analytics

See Mikuru Asakura's analytics, records, ranking, and past fights.

Mikuru Asakura
74
Mikuru
Asakura

Record

17-5-0
Record
8
TKO
1
Sub
8
Dec

Bio

34
Age
Japan
Country

Anthropometry

5'10''
Height
70.1" (178cm)
Reach

Position (6 fights)
ⓘ

Position - the time and percentage of the total fight time that the fighters spent at range, in the clinch, or on the ground.

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2:42 · 57.0%
Distance
0:39 · 13.8%
Clinch
1:23 · 29.3%
Ground

Control
ⓘ

Control - the time and percentage of the total fight time during which one fighter held a dominant position in the clinch or on the ground.

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0:09 · 22.2%
Clinch control
1:15 · 89.9%
Ground control

Promotion

Rizin

Striking Breakdown

6.81
Thrown strikes per minute
ⓘ

Unlike traditional systems, "Stats Fight" doesn't aim to count every movement - it focuses on meaningful, fight-relevant actions. What Counts as a Thrown Strike? In "Stats Fight", not every hand movement is recorded as a strike. A strike is only counted if it: poses real danger to the opponent is thrown with intent to impact, not just to measure distance This means: feints are excluded probing the distance are excluded 👉 The goal is to filter out “noise” and focus only on actions that could realistically influence the fight.

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4.22
Landed strikes per minute
ⓘ

What Counts as a Landed Strike? The core principle is damage and impact. A landed strike must be: a high-amplitude action (not a light touch) either cleanly reaching the opponent or meaningfully interacting with a solid “frame” block pressed against the body or head 👉 Accuracy alone is not enough - the strike must carry visible intent and effect.

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62
%, Strikes effective

Wrestling & Grappling

0.70
Takedown per round
ⓘ

What as a successful takedown? In "Stats Fight", a takedown is considered successful only when it achieves real impact - either the fighter deals damage or establishes control over the opponent after the takedown. It’s not just about bringing someone to the ground, but making that action meaningful in the context of the fight.

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Brazilian Jiu-Jitsu

0
Attempts to submissions in 15 minutes
ⓘ

What is a submission attempt? A submission attempt in "Stats Fight" is counted when a fighter fully “closes the lock” and starts applying pressure. It's not just about wanting to make an attempt; the attempt must demonstrate a real threat of finishing the fight, reflecting genuine offensive action.

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0
Successful submissions in 15 minutes

Note: Stats Fight statistics are based on fights collected in our proprietary database. Some fights may not be included, so a fighter's record and statistics may differ from their current official record.

Fight History

Rizin FF - Landmark Vol. 1, October 2, 2021

Finished
65
‘Kenka Bancho’
Kyohei
Hagiwara
Loss
74
Mikuru
Asakura
Win
UD(Unanimous) R3, 15:00

December 31, 2020

Finished
74
Mikuru
Asakura
Win
KO(Head Kick and Punch) R1, 04:20
70
‘Dominator’
Satoshi
Yamasu
Loss

November 21, 2020

Finished
74
Mikuru
Asakura
Loss
71
Yutaka
Saito
Win
UD(Unanimous) R3, 15:00

February 22, 2020

Finished
74
Mikuru
Asakura
Win
KO(Head Kick and Punches) R2, 07:34
67
‘El Cazador’
Daniel
Salas
Loss

Rizin FF, December 31, 2019

Finished
75
John
Macapa
Loss
74
Mikuru
Asakura
Win
UD(Unanimous) R3, 15:00

Rizin FF - Rizin 17, July 28, 2019

Finished
74
Mikuru
Asakura
Win
UD(Unanimous) R3, 15:00
70
Yusuke
Yachi
Loss

Rizin FF - Heisei's Last Yarennoka!, December 31, 2018

Finished
74
Mikuru
Asakura
Win
TKO(Flying Knee and Punches) R2, 07:39
53
Takeshi
Inoue
Loss

September 30, 2018

Finished
74
Mikuru
Asakura
Win
UD(Unanimous) R3, 15:00
77
Karshyga
Dautbek
Loss

August 12, 2018

Finished
74
Mikuru
Asakura
Win
TKO(Head Kick and Punches) R1, 03:45
58
Hatsu
Hioki
Loss

Deep - 83 Impact, April 28, 2018

Finished
74
Mikuru
Asakura
Win
UD(Unanimous) R2, 10:00
67
‘Coro’
Kosuke
Terashima
Loss

October 28, 2017

Finished
74
Mikuru
Asakura
Loss
71
Kil
Woo Lee
Win
UD(Unanimous) R3, 15:00

Road FC 37 - Road Fighting Championship 37, March 11, 2017

Finished
74
Mikuru
Asakura
Win
TKO(Punches) R1, 04:06
53
Doo
Seok Oh
Loss

Rings - The Outsider 42, September 4, 2016

Finished
74
Mikuru
Asakura
Win
KO(Punch) R1, 02:37
50
Hiroyuki
Furuta
Loss

March 27, 2016

Finished
74
Mikuru
Asakura
52
Ryo
Asami
1/20

Stats Fight Rating - Fighting Level

Stats Fight Rating (Fighting Level) is a universal measure of an MMA fighter’s strength and skills, developed by the Stats Fight team. Each fighter is assigned a score from 0 to 100 that reflects their overall effectiveness. The score is based on six key attributes. 1. Power: An assessment of offensive power and the ability to finish a fight by knockout or submission. 2. Speed: The intensity, frequency, and pace of striking. 3. Takedowns: The effectiveness of wrestling techniques and bringing an opponent to the ground. 4. Defense: The ability to avoid damage, block strikes, and defend against takedowns. 5. Control: The ability to dominate in the clinch and keep an opponent grounded. 6. Experience / Opposition: The level of competition the fighter has faced throughout their career.

Stats Fight Rating - Fighting Level
74
  • Power65
  • Speed68
  • Takedown89
  • Control79
  • Efficiency76
  • Defense65
MIKURU
ASAKURA
10.0
9.5
9.0
8.5
8.0
7.5
7.0
6.5
6.0
5.5
5.0
Perfect! The fighter demonstrated effective use of the full MMA technical arsenal, leading to victory.
The score indicates the fighter effectively applied only part of the technical arsenal.
Minimum score! The fighter could not show their capabilities in the bout.

Stats Fight Performance is a metric that evaluates a fighter's actions within a single, specific bout. The score is generated automatically by a computer immediately following the tournament. It helps highlight outstanding and highly efficient performances, filtering out subjective opinions from sports journalists and the fighter's media status. How is it calculated? The score is influenced by all real-time actions during the fight:

(+) Positive factors: impactful strikes, knockdowns, successful takedowns, mat control, and submission attempts.

(−) Negative factors: low striking accuracy, poor takedown defense, passivity, and losing the fight itself.

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