Stats FightSearch

Machi Fukuda - Record, Stats and AI-Analytics

See Machi Fukuda's analytics, records, ranking, and past fights.

Machi Fukuda
75
Machi
Fukuda

Record

7-2-0
Record
1
TKO
4
Sub
2
Dec

Bio

23
Age
Japan
Country

Anthropometry

5'0" / 152.4 cm
Height
N/A
Reach

Position (2 fights)
ⓘ

Position - the time and percentage of the total fight time that the fighters spent at range, in the clinch, or on the ground.

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2:49 · 58.7%
Distance
0:51 · 17.6%
Clinch
1:09 · 23.8%
Ground

Control
ⓘ

Control - the time and percentage of the total fight time during which one fighter held a dominant position in the clinch or on the ground.

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0:42 · 81.9%
Clinch control
1:09 · 100%
Ground control

Promotion

Rizin

Striking Breakdown

9.81
Thrown strikes per minute
ⓘ

Unlike traditional systems, "Stats Fight" doesn't aim to count every movement - it focuses on meaningful, fight-relevant actions. What Counts as a Thrown Strike? In "Stats Fight", not every hand movement is recorded as a strike. A strike is only counted if it: poses real danger to the opponent is thrown with intent to impact, not just to measure distance This means: feints are excluded probing the distance are excluded 👉 The goal is to filter out “noise” and focus only on actions that could realistically influence the fight.

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5.61
Landed strikes per minute
ⓘ

What Counts as a Landed Strike? The core principle is damage and impact. A landed strike must be: a high-amplitude action (not a light touch) either cleanly reaching the opponent or meaningfully interacting with a solid “frame” block pressed against the body or head 👉 Accuracy alone is not enough - the strike must carry visible intent and effect.

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57
%, Strikes effective

Wrestling & Grappling

0.83
Takedown per round
ⓘ

What as a successful takedown? In "Stats Fight", a takedown is considered successful only when it achieves real impact - either the fighter deals damage or establishes control over the opponent after the takedown. It’s not just about bringing someone to the ground, but making that action meaningful in the context of the fight.

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Brazilian Jiu-Jitsu

0
Attempts to submissions in 15 minutes
ⓘ

What is a submission attempt? A submission attempt in "Stats Fight" is counted when a fighter fully “closes the lock” and starts applying pressure. It's not just about wanting to make an attempt; the attempt must demonstrate a real threat of finishing the fight, reflecting genuine offensive action.

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0
Successful submissions in 15 minutes

Note: Stats Fight statistics are based on fights collected in our proprietary database. Some fights may not be included, so a fighter's record and statistics may differ from their current official record.

Fight History

Deep - Jewels 47, November 23, 2024

Finished
75
Machi
Fukuda
Win
SUB(Inverted Heel Hook) R2, 07:27
58
‘Amp The Rocket’
Suwanan
Boonsorn
Loss

Deep - Jewels 46, September 8, 2024

Finished
75
Machi
Fukuda
Win
SUB(Arm-Triangle Choke) R2, 07:43
53
Morgane
Manfredi
Loss

Deep - Jewels 45, May 26, 2024

Finished
75
Machi
Fukuda
Loss
61
Si
Woo Park
Win
SD(Split) R3, 15:00

Deep - Jewels 43, November 23, 2023

Finished
75
Machi
Fukuda
Loss
68
Arisa
Matsuda
Win
SD(Split) R3, 15:00

May 28, 2023

Finished
75
Machi
Fukuda
Win
TB(Hammerlock) R1, 02:24
63
You
Jeong Kim
Loss

February 18, 2023

Finished
75
Machi
Fukuda
Win
SUB(Rear-Naked Choke) R1, 04:55
65
Namiko
Kawabata
Loss

November 23, 2022

Finished
75
Machi
Fukuda
Win
UD(Unanimous) R2, 10:00
63
Mika
Arai
Loss
1/9

Stats Fight Rating - Fighting Level

Stats Fight Rating (Fighting Level) is a universal measure of an MMA fighter’s strength and skills, developed by the Stats Fight team. Each fighter is assigned a score from 0 to 100 that reflects their overall effectiveness. The score is based on six key attributes. 1. Power: An assessment of offensive power and the ability to finish a fight by knockout or submission. 2. Speed: The intensity, frequency, and pace of striking. 3. Takedowns: The effectiveness of wrestling techniques and bringing an opponent to the ground. 4. Defense: The ability to avoid damage, block strikes, and defend against takedowns. 5. Control: The ability to dominate in the clinch and keep an opponent grounded. 6. Experience / Opposition: The level of competition the fighter has faced throughout their career.

Stats Fight Rating - Fighting Level
75
  • Power75
  • Speed80
  • Takedown56
  • Control93
  • Efficiency76
  • Defense71
MACHI
FUKUDA

Stats Fight Performance History

10.09.59.08.58.07.57.06.56.05.55.07.7Oct 0120238.1Mar 302025
10.0
9.5
9.0
8.5
8.0
7.5
7.0
6.5
6.0
5.5
5.0
Perfect! The fighter demonstrated effective use of the full MMA technical arsenal, leading to victory.
The score indicates the fighter effectively applied only part of the technical arsenal.
Minimum score! The fighter could not show their capabilities in the bout.

Stats Fight Performance is a metric that evaluates a fighter's actions within a single, specific bout. The score is generated automatically by a computer immediately following the tournament. It helps highlight outstanding and highly efficient performances, filtering out subjective opinions from sports journalists and the fighter's media status. How is it calculated? The score is influenced by all real-time actions during the fight:

(+) Positive factors: impactful strikes, knockdowns, successful takedowns, mat control, and submission attempts.

(−) Negative factors: low striking accuracy, poor takedown defense, passivity, and losing the fight itself.

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