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Karate Kinoshita - Record, Stats and AI-Analytics

See Karate Kinoshita's analytics, records, ranking, and past fights.

Karate Kinoshita
68
‘Takeaki Kinoshita’
Karate
Kinoshita

Record

9-8-1
Record
8
TKO
0
Sub
1
Dec

Bio

30
Age
Japan
Country

Anthropometry

5'9"
Height
N/A
Reach

Position (2 fights)
ⓘ

Position - the time and percentage of the total fight time that the fighters spent at range, in the clinch, or on the ground.

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2:34 · 61.0%
Distance
0:30 · 11.9%
Clinch
1:08 · 27.1%
Ground

Control
ⓘ

Control - the time and percentage of the total fight time during which one fighter held a dominant position in the clinch or on the ground.

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0:21 · 68.3%
Clinch control
1:06 · 97.1%
Ground control

Promotion

Rizin

Striking Breakdown

5.83
Thrown strikes per minute
ⓘ

Unlike traditional systems, "Stats Fight" doesn't aim to count every movement - it focuses on meaningful, fight-relevant actions. What Counts as a Thrown Strike? In "Stats Fight", not every hand movement is recorded as a strike. A strike is only counted if it: poses real danger to the opponent is thrown with intent to impact, not just to measure distance This means: feints are excluded probing the distance are excluded 👉 The goal is to filter out “noise” and focus only on actions that could realistically influence the fight.

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2.56
Landed strikes per minute
ⓘ

What Counts as a Landed Strike? The core principle is damage and impact. A landed strike must be: a high-amplitude action (not a light touch) either cleanly reaching the opponent or meaningfully interacting with a solid “frame” block pressed against the body or head 👉 Accuracy alone is not enough - the strike must carry visible intent and effect.

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44
%, Strikes effective

Wrestling & Grappling

1.19
Takedown per round
ⓘ

What as a successful takedown? In "Stats Fight", a takedown is considered successful only when it achieves real impact - either the fighter deals damage or establishes control over the opponent after the takedown. It’s not just about bringing someone to the ground, but making that action meaningful in the context of the fight.

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Brazilian Jiu-Jitsu

0
Attempts to submissions in 15 minutes
ⓘ

What is a submission attempt? A submission attempt in "Stats Fight" is counted when a fighter fully “closes the lock” and starts applying pressure. It's not just about wanting to make an attempt; the attempt must demonstrate a real threat of finishing the fight, reflecting genuine offensive action.

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0
Successful submissions in 15 minutes

Note: Stats Fight statistics are based on fights collected in our proprietary database. Some fights may not be included, so a fighter's record and statistics may differ from their current official record.

Fight History

Deep - 120 Impact, July 14, 2024

Finished
68
‘Takeaki Kinoshita’
Karate
Kinoshita
Win
SD(Split) R3, 15:00
58
Kouya
Kanda
Loss

March 9, 2024

Finished
68
‘Takeaki Kinoshita’
Karate
Kinoshita
Win
KO(Knee) R1, 01:36
59
Hiroto
Gomyo
Loss

Deep - Tokyo Impact 2023 5th Round, September 10, 2023

Finished
68
‘Takeaki Kinoshita’
Karate
Kinoshita
Win
TKO(Head Kick and Punches) R1, 01:30
53
Yasuki
Kajimoto
Loss

Deep - Tokyo Impact 2023 3rd Round, May 7, 2023

Finished
68
‘Takeaki Kinoshita’
Karate
Kinoshita
Win
KO(Punch) R1, 01:57
51
Yuusuke
Hatakeyama
Loss

Shooto - Gig Tokyo 33, October 15, 2022

Finished
68
‘Takeaki Kinoshita’
Karate
Kinoshita
Loss
73
Kaisei
Takehara
Win
TKO(Punches) R1, 00:42

July 17, 2022

Finished
68
‘Takeaki Kinoshita’
Karate
Kinoshita
Win
TKO(Head Kick and Punches) R1, 01:43
53
Yoshihiro
Koyama
Loss

January 16, 2022

Finished
68
‘Takeaki Kinoshita’
Karate
Kinoshita
Loss
75
Keiichiro
Kudo
Win
KO(Punches) R1, 03:53

Shooto - Gig Tokyo 31, October 2, 2021

Finished
70
Tateo
Iida
Win
SD(Majority) R2, 10:00
68
‘Takeaki Kinoshita’
Karate
Kinoshita
Loss

Shooto - Gig Tokyo 30, June 26, 2021

Finished
68
‘Takeaki Kinoshita’
Karate
Kinoshita
Win
KO(Punch) R2, 05:30
51
Komei
Kimura
Loss

January 31, 2021

Finished
68
‘Takeaki Kinoshita’
Karate
Kinoshita
Win
TKO(Corner Stoppage) R1, 02:58
53
Kohei
Osera
Loss

Shooto 2020 vol.3, May 31, 2020

Finished
87
Yamato
Nishikawa
Win
UD(Unanimous) R2, 10:00
68
‘Takeaki Kinoshita’
Karate
Kinoshita
Loss

Shooto - Shooto 2020 in Korakuen Hall, January 26, 2020

Finished
68
‘Takeaki Kinoshita’
Karate
Kinoshita
Win
KO(Punch) R1, 01:24
50
Takahide
Kobayashi
Loss

Shooto - Gig Tokyo 29, December 22, 2019

Finished
68
‘Takeaki Kinoshita’
Karate
Kinoshita
Win
TKO(Punches) R1, 00:31
53
Katsuaki
Hirasawa
Loss

September 22, 2019

Finished
68
‘Takeaki Kinoshita’
Karate
Kinoshita
Loss
64
‘sherdog’
Yoshiteru
Kubomura
Win
KO(Punch) R1, 00:58

June 8, 2019

Finished
68
‘Takeaki Kinoshita’
Karate
Kinoshita
Loss
64
‘sherdog’
Yoshiteru
Kubomura
Win
DQ(Illegal Knee) R1, 01:29

March 24, 2019

Finished
68
‘Takeaki Kinoshita’
Karate
Kinoshita
50
Ryuichiro
Fujiki
1/18

Stats Fight Rating - Fighting Level

Stats Fight Rating (Fighting Level) is a universal measure of an MMA fighter’s strength and skills, developed by the Stats Fight team. Each fighter is assigned a score from 0 to 100 that reflects their overall effectiveness. The score is based on six key attributes. 1. Power: An assessment of offensive power and the ability to finish a fight by knockout or submission. 2. Speed: The intensity, frequency, and pace of striking. 3. Takedowns: The effectiveness of wrestling techniques and bringing an opponent to the ground. 4. Defense: The ability to avoid damage, block strikes, and defend against takedowns. 5. Control: The ability to dominate in the clinch and keep an opponent grounded. 6. Experience / Opposition: The level of competition the fighter has faced throughout their career.

Stats Fight Rating - Fighting Level
68
  • Power63
  • Speed60
  • Takedown59
  • Control85
  • Efficiency63
  • Defense76
KARATE
KINOSHITA

Stats Fight Performance History

10.09.59.08.58.07.57.06.56.05.55.07.4Jun 2420235.5Sep 292024
10.0
9.5
9.0
8.5
8.0
7.5
7.0
6.5
6.0
5.5
5.0
Perfect! The fighter demonstrated effective use of the full MMA technical arsenal, leading to victory.
The score indicates the fighter effectively applied only part of the technical arsenal.
Minimum score! The fighter could not show their capabilities in the bout.

Stats Fight Performance is a metric that evaluates a fighter's actions within a single, specific bout. The score is generated automatically by a computer immediately following the tournament. It helps highlight outstanding and highly efficient performances, filtering out subjective opinions from sports journalists and the fighter's media status. How is it calculated? The score is influenced by all real-time actions during the fight:

(+) Positive factors: impactful strikes, knockdowns, successful takedowns, mat control, and submission attempts.

(−) Negative factors: low striking accuracy, poor takedown defense, passivity, and losing the fight itself.

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