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Jeremy Henry - Record, Stats and AI-Analytics

See Jeremy Henry's analytics, records, ranking, and past fights.

Jeremy Henry
67
‘Bad Combination’
Jeremy
Henry

Record

8-8-0
Record
5
TKO
3
Sub
0
Dec

Bio

32
Age
the USA
Country

Anthropometry

5'8" (173cm)
Height
70.0" (178cm)
Reach

Position (4 fights)
ⓘ

Position - the time and percentage of the total fight time that the fighters spent at range, in the clinch, or on the ground.

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0:44 · 17.9%
Distance
0:38 · 15.5%
Clinch
2:43 · 66.6%
Ground

Control
ⓘ

Control - the time and percentage of the total fight time during which one fighter held a dominant position in the clinch or on the ground.

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0:03 · 8.3%
Clinch control
0:14 · 8.8%
Ground control

Promotion

LFA

Striking Breakdown

5.18
Thrown strikes per minute
ⓘ

Unlike traditional systems, "Stats Fight" doesn't aim to count every movement - it focuses on meaningful, fight-relevant actions. What Counts as a Thrown Strike? In "Stats Fight", not every hand movement is recorded as a strike. A strike is only counted if it: poses real danger to the opponent is thrown with intent to impact, not just to measure distance This means: feints are excluded probing the distance are excluded 👉 The goal is to filter out “noise” and focus only on actions that could realistically influence the fight.

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3.11
Landed strikes per minute
ⓘ

What Counts as a Landed Strike? The core principle is damage and impact. A landed strike must be: a high-amplitude action (not a light touch) either cleanly reaching the opponent or meaningfully interacting with a solid “frame” block pressed against the body or head 👉 Accuracy alone is not enough - the strike must carry visible intent and effect.

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60
%, Strikes effective

Wrestling & Grappling

0
Takedown per round
ⓘ

What as a successful takedown? In "Stats Fight", a takedown is considered successful only when it achieves real impact - either the fighter deals damage or establishes control over the opponent after the takedown. It’s not just about bringing someone to the ground, but making that action meaningful in the context of the fight.

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Brazilian Jiu-Jitsu

1.05
Attempts to submissions in 15 minutes
ⓘ

What is a submission attempt? A submission attempt in "Stats Fight" is counted when a fighter fully “closes the lock” and starts applying pressure. It's not just about wanting to make an attempt; the attempt must demonstrate a real threat of finishing the fight, reflecting genuine offensive action.

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0
Successful submissions in 15 minutes

Note: Stats Fight statistics are based on fights collected in our proprietary database. Some fights may not be included, so a fighter's record and statistics may differ from their current official record.

Fight History

247 FC - Brawl in the Burgh 27, March 15, 2025

Finished
67
‘Bad Combination’
Jeremy
Henry
Win
TKO(Punches) R1, 03:04
64
‘sherdog’
Khama
Worthy
Loss

BFL 82 - Battlefield Fight League: Night of Champions, January 23, 2025

Finished
67
‘Bad Combination’
Jeremy
Henry
Loss
71
Navid
Zanganeh
Win
UD(Unanimous) R5, 25:00

Anthony Pettis FC 15 - Virginia Fight Night 3, December 8, 2024

Finished
67
‘Bad Combination’
Jeremy
Henry
Loss
72
Brandon
Moran
Win
TKO(Punches) R1, 03:53

October 25, 2024

Finished
67
‘Bad Combination’
Jeremy
Henry
Loss
76
Abbas
Abasov
Win
SUB(Rear-Naked Choke) R2, 06:52

Unified MMA 59 - Unified MMA, October 4, 2024

Finished
67
‘Bad Combination’
Jeremy
Henry
Win
SUB(Rear-Naked Choke) R1, 03:02
56
‘sherdog’
Alex
Morgan
Loss

OCL - Ohio Combat League 31, August 24, 2024

Finished
71
‘The Turkish Machine’
Ilyaz
Mamadaliyev
Loss
67
‘Bad Combination’
Jeremy
Henry
Win
TKO(Punch) R1, 04:58

Future of Fighting 3 - The Takeover, June 22, 2024

Finished
67
‘Bad Combination’
Jeremy
Henry
Win
SUB(Rear-Naked Choke) R2, 07:25
59
‘Frenchy’
Zakariya
Camara
Loss

May 18, 2024

Finished
67
‘Bad Combination’
Jeremy
Henry
Win
TKO(Punches) R2, 06:15
67
Jaden
Mattox
Loss

March 15, 2024

Finished
81
‘Bad’
Chad
Decker
5.5
Win
UD(Decision) R3, 15:00
67
‘Bad Combination’
Jeremy
Henry
5
Loss

CLIP: Motor City Cagefights 15, August 11, 2023

Finished
67
‘Bad Combination’
Jeremy
Henry
Win
TKO(Strikes) R1, 01:56
52
Dennis
Stewart
Loss

WXC 89 - Night of Champions, February 24, 2023

Finished
67
‘Bad Combination’
Jeremy
Henry
Win
SUB(Guillotine Choke) R1, 00:49
51
‘Gorilla King’
Brian
Sztykiel
Loss
1/15

Stats Fight Rating - Fighting Level

Stats Fight Rating (Fighting Level) is a universal measure of an MMA fighter’s strength and skills, developed by the Stats Fight team. Each fighter is assigned a score from 0 to 100 that reflects their overall effectiveness. The score is based on six key attributes. 1. Power: An assessment of offensive power and the ability to finish a fight by knockout or submission. 2. Speed: The intensity, frequency, and pace of striking. 3. Takedowns: The effectiveness of wrestling techniques and bringing an opponent to the ground. 4. Defense: The ability to avoid damage, block strikes, and defend against takedowns. 5. Control: The ability to dominate in the clinch and keep an opponent grounded. 6. Experience / Opposition: The level of competition the fighter has faced throughout their career.

Stats Fight Rating - Fighting Level
67
  • Power77
  • Speed70
  • Takedown53
  • Control57
  • Efficiency83
  • Defense63
JEREMY
HENRY

Stats Fight Performance History

10.09.59.08.58.07.57.06.56.05.55.07.1May 2020235.7Oct 2920235.0Mar 1520246.7Jun 1420255.4Jul 272025
10.0
9.5
9.0
8.5
8.0
7.5
7.0
6.5
6.0
5.5
5.0
Perfect! The fighter demonstrated effective use of the full MMA technical arsenal, leading to victory.
The score indicates the fighter effectively applied only part of the technical arsenal.
Minimum score! The fighter could not show their capabilities in the bout.

Stats Fight Performance is a metric that evaluates a fighter's actions within a single, specific bout. The score is generated automatically by a computer immediately following the tournament. It helps highlight outstanding and highly efficient performances, filtering out subjective opinions from sports journalists and the fighter's media status. How is it calculated? The score is influenced by all real-time actions during the fight:

(+) Positive factors: impactful strikes, knockdowns, successful takedowns, mat control, and submission attempts.

(−) Negative factors: low striking accuracy, poor takedown defense, passivity, and losing the fight itself.

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