Stats FightSearch

Daiki Yahiro - Record, Stats and AI-Analytics

See Daiki Yahiro's analytics, records, ranking, and past fights.

71
Daiki
Yahiro

Record

6-4-0
Record
3
TKO
2
Sub
1
Dec

Bio

34
Age
Japan
Country

Anthropometry

5'6" (167cm)
Height

Position (1 fights)
ⓘ

Position - the time and percentage of the total fight time that the fighters spent at range, in the clinch, or on the ground.

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1:08 · 22.8%
Distance
0:13 · 4.4%
Clinch
3:38 · 72.8%
Ground

Control
ⓘ

Control - the time and percentage of the total fight time during which one fighter held a dominant position in the clinch or on the ground.

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0:04 · 30%
Clinch control
0:33 · 15.0%
Ground control

Promotion

JCK

Striking Breakdown

2.07
Thrown strikes per minute
ⓘ

Unlike traditional systems, "Stats Fight" doesn't aim to count every movement - it focuses on meaningful, fight-relevant actions. What Counts as a Thrown Strike? In "Stats Fight", not every hand movement is recorded as a strike. A strike is only counted if it: poses real danger to the opponent is thrown with intent to impact, not just to measure distance This means: feints are excluded probing the distance are excluded 👉 The goal is to filter out “noise” and focus only on actions that could realistically influence the fight.

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1
Landed strikes per minute
ⓘ

What Counts as a Landed Strike? The core principle is damage and impact. A landed strike must be: a high-amplitude action (not a light touch) either cleanly reaching the opponent or meaningfully interacting with a solid “frame” block pressed against the body or head 👉 Accuracy alone is not enough - the strike must carry visible intent and effect.

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48
%, Strikes effective

Wrestling & Grappling

0
Takedown per round
ⓘ

What as a successful takedown? In "Stats Fight", a takedown is considered successful only when it achieves real impact - either the fighter deals damage or establishes control over the opponent after the takedown. It’s not just about bringing someone to the ground, but making that action meaningful in the context of the fight.

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Brazilian Jiu-Jitsu

2
Attempts to submissions in 15 minutes
ⓘ

What is a submission attempt? A submission attempt in "Stats Fight" is counted when a fighter fully “closes the lock” and starts applying pressure. It's not just about wanting to make an attempt; the attempt must demonstrate a real threat of finishing the fight, reflecting genuine offensive action.

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0
Successful submissions in 15 minutes

Note: Stats Fight statistics are based on fights collected in our proprietary database. Some fights may not be included, so a fighter's record and statistics may differ from their current official record.

Fight History

Deep - Nagoya Impact 2025: Kobudo Fight 1st Round, April 20, 2025

Finished
71
Daiki
Yahiro
Win
KO(Punches) R1, 01:10
50
Hayato
Matsuoka
Loss

June 2, 2024

Finished
71
Daiki
Yahiro
Loss
65
Kengo
Fujita
Win
UD(Unanimous) R2, 10:00

February 24, 2024

Finished
71
Daiki
Yahiro
Win
SUB(Rear-Naked Choke) R1, 02:36
51
Yuto
Araki
Loss

November 26, 2023

Finished
71
Daiki
Yahiro
Win
UD(Unanimous) R2, 10:00
59
Hiromu
Ueni
Loss

Deep - Osaka Impact 2023 2nd Round, July 30, 2023

Finished
71
Seiya
Ameyama
Loss
71
Daiki
Yahiro
Win
TKO(Punches) R1, 01:17

December 18, 2022

Finished
71
Daiki
Yahiro
Loss
61
Yuuki
Tanioka
Win
TKO(Punch) R1, 01:41

Deep - Osaka Impact 2022 2nd Round, August 28, 2022

Finished
71
Daiki
Yahiro
Loss
60
Ryuhei
Nakamoto
Win
SD(Split) R3, 15:00

Chakuriki - Dream Gate 11, December 26, 2021

Finished
71
Daiki
Yahiro
Win
SUB(Leg Scissor Choke) R1, 02:16
51
Naoyoshi
Matsuba
Loss

Chakuriki - Dream Gate 10, December 1, 2019

Finished
71
Daiki
Yahiro
Win
KO(Punch) R1, 00:24
62
Koken
Kusanobu
Loss
1/10

Stats Fight Rating - Fighting Level

Stats Fight Rating (Fighting Level) is a universal measure of an MMA fighter’s strength and skills, developed by the Stats Fight team. Each fighter is assigned a score from 0 to 100 that reflects their overall effectiveness. The score is based on six key attributes. 1. Power: An assessment of offensive power and the ability to finish a fight by knockout or submission. 2. Speed: The intensity, frequency, and pace of striking. 3. Takedowns: The effectiveness of wrestling techniques and bringing an opponent to the ground. 4. Defense: The ability to avoid damage, block strikes, and defend against takedowns. 5. Control: The ability to dominate in the clinch and keep an opponent grounded. 6. Experience / Opposition: The level of competition the fighter has faced throughout their career.

Stats Fight Rating - Fighting Level
71
  • Power84
  • Speed66
  • Takedown59
  • Control67
  • Efficiency83
  • Defense67
DAIKI
YAHIRO

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