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Antônio Carlos Júnior - Record, Stats and AI-Analytics

See Antônio Carlos Júnior's analytics, records, ranking, and past fights.

Antônio Carlos Júnior
87
‘Cara de Sapato’
Antônio
Carlos Júnior

Record

19-6-0
Record
0
TKO
13
Sub
6
Dec

Bio

36
Age
Brazil
Country

Anthropometry

6'2" (188cm)
Height
79.0" (201cm)
Reach

Position (6 fights)
ⓘ

Position - the time and percentage of the total fight time that the fighters spent at range, in the clinch, or on the ground.

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2:38 · 53.9%
Distance
1:15 · 25.6%
Clinch
1:00 · 20.5%
Ground

Control
ⓘ

Control - the time and percentage of the total fight time during which one fighter held a dominant position in the clinch or on the ground.

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0:54 · 71.3%
Clinch control
0:38 · 62.6%
Ground control

Promotion

PFL

Striking Breakdown

6.34
Thrown strikes per minute
ⓘ

Unlike traditional systems, "Stats Fight" doesn't aim to count every movement - it focuses on meaningful, fight-relevant actions. What Counts as a Thrown Strike? In "Stats Fight", not every hand movement is recorded as a strike. A strike is only counted if it: poses real danger to the opponent is thrown with intent to impact, not just to measure distance This means: feints are excluded probing the distance are excluded 👉 The goal is to filter out “noise” and focus only on actions that could realistically influence the fight.

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2.76
Landed strikes per minute
ⓘ

What Counts as a Landed Strike? The core principle is damage and impact. A landed strike must be: a high-amplitude action (not a light touch) either cleanly reaching the opponent or meaningfully interacting with a solid “frame” block pressed against the body or head 👉 Accuracy alone is not enough - the strike must carry visible intent and effect.

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43
%, Strikes effective

Wrestling & Grappling

0.89
Takedown per round
ⓘ

What as a successful takedown? In "Stats Fight", a takedown is considered successful only when it achieves real impact - either the fighter deals damage or establishes control over the opponent after the takedown. It’s not just about bringing someone to the ground, but making that action meaningful in the context of the fight.

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Brazilian Jiu-Jitsu

1.02
Attempts to submissions in 15 minutes
ⓘ

What is a submission attempt? A submission attempt in "Stats Fight" is counted when a fighter fully “closes the lock” and starts applying pressure. It's not just about wanting to make an attempt; the attempt must demonstrate a real threat of finishing the fight, reflecting genuine offensive action.

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0.41
Successful submissions in 15 minutes

Note: Stats Fight statistics are based on fights collected in our proprietary database. Some fights may not be included, so a fighter's record and statistics may differ from their current official record.

Fight History

Professional Fighters League - PFL 4: 2022 Regular Season, June 17, 2022

Finished
87
‘Cara de Sapato’
Antônio
Carlos Júnior
Win
UD(Unanimous) R3, 15:00
53
‘Soldado de Cristo’
Bruce
Souto
Loss

Professional Fighters League - PFL 1: 2022 Regular Season, April 20, 2022

Finished
87
‘Cara de Sapato’
Antônio
Carlos Júnior
Win
SUB(Brabo Choke) R1, 00:29
72
Delan
Monte
Loss

October 27, 2021

Finished
87
‘Cara de Sapato’
Antônio
Carlos Júnior
Win
SUB(Rear-Naked Choke) R1, 03:49
70
‘The Dark Horse’
Marthin
Hamlet
Loss

June 17, 2021

Finished
87
‘Cara de Sapato’
Antônio
Carlos Júnior
61
‘sherdog’
Vinny
Magalhaes

Professional Fighters League, April 29, 2021

Finished
87
‘Cara de Sapato’
Antônio
Carlos Júnior
Win
SUB(Guillotine Choke) R1, 04:43
53
‘sherdog’
Tom
Lawlor
Loss

January 23, 2021

Finished
87
‘Cara de Sapato’
Antônio
Carlos Júnior
Loss
79
Brad
Tavares
Win
UD(Unanimous) R3, 15:00

UFC Fight Night 158, September 14, 2019

Finished
87
‘Cara de Sapato’
Antônio
Carlos Júnior
Loss
65
‘Prime Time’
Uriah
Hall
Win
UD(Split) R3, 15:00

UFC Fight Night 152, May 18, 2019

Finished
87
‘Cara de Sapato’
Antônio
Carlos Júnior
Loss
69
‘sherdog’
Ian
Heinisch
Win
UD(Unanimous) R3, 15:00

UFC on FOX 29, April 14, 2018

Finished
87
‘Cara de Sapato’
Antônio
Carlos Júnior
Win
SUB(Rear-Naked Choke) R1, 04:28
60
‘sherdog’
Tim
Boetsch
Loss

UFC Fight Night 119, October 28, 2017

Finished
87
‘Cara de Sapato’
Antônio
Carlos Júnior
Win
SUB(Rear-Naked Choke) R1, 04:30
57
‘sherdog’
Jack
Marshman
Loss

UFC 212, June 3, 2017

Finished
87
‘Cara de Sapato’
Antônio
Carlos Júnior
Win
SUB(Rear-Naked Choke) R2, 08:49
60
‘sherdog’
Eric
Spicely
Loss

UFC 207, December 30, 2016

Finished
87
‘Cara de Sapato’
Antônio
Carlos Júnior
Win
UD(Unanimous) R3, 15:00
82
‘The Italian Dream’
Marvin
Vettori
Loss

UFC Fight Night 94, September 17, 2016

Finished
87
‘Cara de Sapato’
Antônio
Carlos Júnior
Win
SUB(Rear-Naked Choke) R3, 14:46
56
‘sherdog’
Leonardo
Guimaraes
Loss

UFC Fight Night 85, March 19, 2016

Finished
87
‘Cara de Sapato’
Antônio
Carlos Júnior
Loss
62
‘sherdog’
Daniel
Kelly
Win
TKO(Punches) R3, 11:36
1/20

Stats Fight Rating - Fighting Level

Stats Fight Rating (Fighting Level) is a universal measure of an MMA fighter’s strength and skills, developed by the Stats Fight team. Each fighter is assigned a score from 0 to 100 that reflects their overall effectiveness. The score is based on six key attributes. 1. Power: An assessment of offensive power and the ability to finish a fight by knockout or submission. 2. Speed: The intensity, frequency, and pace of striking. 3. Takedowns: The effectiveness of wrestling techniques and bringing an opponent to the ground. 4. Defense: The ability to avoid damage, block strikes, and defend against takedowns. 5. Control: The ability to dominate in the clinch and keep an opponent grounded. 6. Experience / Opposition: The level of competition the fighter has faced throughout their career.

Stats Fight Rating - Fighting Level
87
  • Power88
  • Speed83
  • Takedown80
  • Control96
  • Efficiency84
  • Defense89
ANTÔNIO
CARLOS JÚNIOR
10.0
9.5
9.0
8.5
8.0
7.5
7.0
6.5
6.0
5.5
5.0
Perfect! The fighter demonstrated effective use of the full MMA technical arsenal, leading to victory.
The score indicates the fighter effectively applied only part of the technical arsenal.
Minimum score! The fighter could not show their capabilities in the bout.

Stats Fight Performance is a metric that evaluates a fighter's actions within a single, specific bout. The score is generated automatically by a computer immediately following the tournament. It helps highlight outstanding and highly efficient performances, filtering out subjective opinions from sports journalists and the fighter's media status. How is it calculated? The score is influenced by all real-time actions during the fight:

(+) Positive factors: impactful strikes, knockdowns, successful takedowns, mat control, and submission attempts.

(−) Negative factors: low striking accuracy, poor takedown defense, passivity, and losing the fight itself.

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