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Aleksandar Ilić - Record, Stats and AI-Analytics

See Aleksandar Ilić's analytics, records, ranking, and past fights.

Aleksandar Ilić
72
‘Joker’
Aleksandar
Ilić

Record

18-8-0
Record
13
TKO
2
Sub
3
Dec

Bio

37
Age
Republic of Serbia
Country

Anthropometry

6'3" (190cm)
Height
78.3" (199cm)
Reach

Position (6 fights)
ⓘ

Position - the time and percentage of the total fight time that the fighters spent at range, in the clinch, or on the ground.

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1:08 · 47.1%
Distance
0:17 · 11.5%
Clinch
1:00 · 41.3%
Ground

Control
ⓘ

Control - the time and percentage of the total fight time during which one fighter held a dominant position in the clinch or on the ground.

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0:10 · 59.0%
Clinch control
0:16 · 25.9%
Ground control

Promotion

FNC

Striking Breakdown

7.80
Thrown strikes per minute
ⓘ

Unlike traditional systems, "Stats Fight" doesn't aim to count every movement - it focuses on meaningful, fight-relevant actions. What Counts as a Thrown Strike? In "Stats Fight", not every hand movement is recorded as a strike. A strike is only counted if it: poses real danger to the opponent is thrown with intent to impact, not just to measure distance This means: feints are excluded probing the distance are excluded 👉 The goal is to filter out “noise” and focus only on actions that could realistically influence the fight.

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5.08
Landed strikes per minute
ⓘ

What Counts as a Landed Strike? The core principle is damage and impact. A landed strike must be: a high-amplitude action (not a light touch) either cleanly reaching the opponent or meaningfully interacting with a solid “frame” block pressed against the body or head 👉 Accuracy alone is not enough - the strike must carry visible intent and effect.

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65
%, Strikes effective

Wrestling & Grappling

0.30
Takedown per round
ⓘ

What as a successful takedown? In "Stats Fight", a takedown is considered successful only when it achieves real impact - either the fighter deals damage or establishes control over the opponent after the takedown. It’s not just about bringing someone to the ground, but making that action meaningful in the context of the fight.

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Brazilian Jiu-Jitsu

0
Attempts to submissions in 15 minutes
ⓘ

What is a submission attempt? A submission attempt in "Stats Fight" is counted when a fighter fully “closes the lock” and starts applying pressure. It's not just about wanting to make an attempt; the attempt must demonstrate a real threat of finishing the fight, reflecting genuine offensive action.

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0
Successful submissions in 15 minutes

Note: Stats Fight statistics are based on fights collected in our proprietary database. Some fights may not be included, so a fighter's record and statistics may differ from their current official record.

Fight History

February 18, 2023

Finished
72
‘Joker’
Aleksandar
Ilić
Win
SD(Split) R3, 15:00
63
Marcin
Naruszczka
Loss

RCC 12, August 26, 2022

Finished
74
‘Storm’
Alexander
Shlemenko
Loss
72
‘Joker’
Aleksandar
Ilić
Win
TKO(Knee & Ground & Pound) R1, 00:21

July 23, 2022

Finished
72
‘Joker’
Aleksandar
Ilić
Loss
72
Karlos
Vemola
Win
SUB(Arm-Triangle Choke) R1, 03:52

April 24, 2021

Finished
72
‘Joker’
Aleksandar
Ilić
Win
TKO(Head Kick & Punches) R1, 03:44
53
Adrian
Dudek
Loss

October 10, 2020

Finished
72
‘Joker’
Aleksandar
Ilić
Loss
65
Michal
Materla
Win
TKO(Elbows and Punches) R2, 06:33

November 9, 2019

Finished
72
‘Joker’
Aleksandar
Ilić
Loss
63
Cezariusz
Kesik
Win
SUB(Rear-Naked Choke) R2, 09:27

March 23, 2019

Finished
72
‘Joker’
Aleksandar
Ilić
Win
KO(Head Kick) R3, 10:32
60
‘sherdog’
Damian
Janikowski
Loss

June 2, 2018

Finished
72
‘Joker’
Aleksandar
Ilić
5.8
Win
TKOR1, 04:36
51
Dimitri
Bouchet
5
Loss

April 26, 2018

Finished
72
‘Joker’
Aleksandar
Ilić
Win
TKO(Punches) R1
53
Alexander
Sukhov
Loss

April 22, 2017

Finished
72
‘Joker’
Aleksandar
Ilić
Win
UD(Unanimous) R3, 15:00
54
Marinica
Bejenaru
Loss

March 18, 2017

Finished
72
‘Joker’
Aleksandar
Ilić
Win
UD(Unanimous) R2, 10:00
53
Jusuf
Hajrovic
Loss

October 29, 2016

Finished
72
‘Joker’
Aleksandar
Ilić
Loss
58
‘sherdog’
Amilcar
Alves
Win
UD(Unanimous) R5, 25:00

September 23, 2016

Finished
72
‘Joker’
Aleksandar
Ilić
5.8
Win
TKO(Corner Stoppage) R1, 01:00
53
Florian
Harringer
5
Loss

WLMMA - We Love MMA 21, April 23, 2016

Finished
72
‘Joker’
Aleksandar
Ilić
Win
SUB(Guillotine Choke) R1, 01:23
51
Iron
Sadiki
Loss
1/20

Stats Fight Rating - Fighting Level

Stats Fight Rating (Fighting Level) is a universal measure of an MMA fighter’s strength and skills, developed by the Stats Fight team. Each fighter is assigned a score from 0 to 100 that reflects their overall effectiveness. The score is based on six key attributes. 1. Power: An assessment of offensive power and the ability to finish a fight by knockout or submission. 2. Speed: The intensity, frequency, and pace of striking. 3. Takedowns: The effectiveness of wrestling techniques and bringing an opponent to the ground. 4. Defense: The ability to avoid damage, block strikes, and defend against takedowns. 5. Control: The ability to dominate in the clinch and keep an opponent grounded. 6. Experience / Opposition: The level of competition the fighter has faced throughout their career.

Stats Fight Rating - Fighting Level
72
  • Power78
  • Speed75
  • Takedown66
  • Control66
  • Efficiency82
  • Defense62
ALEKSANDAR
ILIĆ

Stats Fight Performance History

10.09.59.08.58.07.57.06.56.05.55.05.8Sep 2320165.8Jun 0220186.1Dec 1520236.8Nov 2320246.9May 2420257.3Sep 0620257.1Feb 0720266.3May 302026
10.0
9.5
9.0
8.5
8.0
7.5
7.0
6.5
6.0
5.5
5.0
Perfect! The fighter demonstrated effective use of the full MMA technical arsenal, leading to victory.
The score indicates the fighter effectively applied only part of the technical arsenal.
Minimum score! The fighter could not show their capabilities in the bout.

Stats Fight Performance is a metric that evaluates a fighter's actions within a single, specific bout. The score is generated automatically by a computer immediately following the tournament. It helps highlight outstanding and highly efficient performances, filtering out subjective opinions from sports journalists and the fighter's media status. How is it calculated? The score is influenced by all real-time actions during the fight:

(+) Positive factors: impactful strikes, knockdowns, successful takedowns, mat control, and submission attempts.

(−) Negative factors: low striking accuracy, poor takedown defense, passivity, and losing the fight itself.

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